Magic Singles » Stand Alone Sets » The Dark
It is the time after the Brothers' War. The destructive power of the Sylex blew debris into the air miles high. The sun is blotted out by huge dust storms, and the air is getting colder by the day. An overzealous church comes to power in the aftermath and starts a backlash against magic and magic users. The woes of the world, the church claims, can be blamed on those who channel the power of mana, and wizards become hunted like wild animals. Only those with enough power and the smarts to go underground with their studies continue to practice the outlawed arcane arts. Two secret schools of magic were fabled to exist. On the east, the City Of Shadows. On the west, the Conclave of Mages. No ordinary people can find these locations, and some claim they were simply stories made up by the superstitious. But the art of magic made it through this dark time, even in the face of the oppressive church. Some of the very powerful live on from that time in Dominaria still, and they can attest to the bravery of the mages who protected the art of magic in the period of The Dark.
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Amnesia Color: Blue Card Text: Target player reveals his or her hand and discards all nonland cards. Rarity: U Card Type: Sorcery
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Angry Mob Color: White Card Text: Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps all opponents c Rarity: U Card Type: Creature - Mob
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Apprentice Wizard Color: Blue Card Text: U, T Add 3 to your mana pool. Rarity: R Card Type: Creature - Wizard
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Ashes to Ashes Color: Black Card Text: Remove two target nonartifact creatures from the game. Ashes to Ashes deals 5 damage to you. Rarity: C Card Type: Sorcery
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Ball Lightning Color: Red Card Text: Trample, haste At end of turn, sacrifice Ball Lightning. Rarity: R Card Type: Creature - Ball-Lightning
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Banshee Color: Black Card Text: X, T Banshee deals X damage divided evenly between you and target creature or player. Round up for you and down for that creatur Rarity: U Card Type: Creature - Banshee
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Barl's Cage Color: Artifact Card Text: 3 Target creature doesn't untap during its controller's next untap step. Rarity: R Card Type: Artifact
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Blood Moon Color: Red Card Text: Nonbasic lands are Mountains. Rarity: R Card Type: Enchantment
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Blood of the Martyr Color: White Card Text: Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. Rarity: U Card Type: Instant
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Bog Imp Color: Black Card Text: Flying (This creature can't be blocked except by creatures with flying.) Rarity: C Card Type: Creature - Imp
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Bog Rats Color: Black Card Text: Bog Rats can't be blocked by Walls. Rarity: C Card Type: Creature - Rat
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Bone Flute Color: Artifact Card Text: 2, T All creatures get -1/-0 until end of turn. Rarity: U Card Type: Artifact
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Book of Rass Color: Artifact Card Text: 2, Pay 2 life Draw a card. Rarity: U Card Type: Artifact
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Brainwash Color: White Card Text: Enchant creature Enchanted creature can't attack unless its controller pays 3. Rarity: C Card Type: Enchantment - Aura
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Brothers of Fire Color: Red Card Text: 1RR Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. Rarity: U Card Type: Creature - Brother
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Carnivorous Plant Color: Green Card Text: Defender (This creature can't attack.) Rarity: C Card Type: Creature - Wall
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Cave People Color: Red Card Text: Whenever Cave People attacks, it gets +1/-2 until end of turn. 1RR, T Target creature gains mountainwalk until end of turn. Rarity: U Card Type: Creature - Cave-People
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City of Shadows Color: Land Card Text: T, Remove a creature you control from the game Put a storage counter on City of Shadows. T Add X to your mana pool, where X is t Rarity: R Card Type: Land
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Cleansing Color: White Card Text: For each land, destroy that land unless any player pays 1 life. Rarity: R Card Type: Sorcery
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Coal Golem Color: Artifact Card Text: 3, Sacrifice Coal Golem Add RRR to your mana pool. Rarity: U Card Type: Artifact Creature - Golem
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Curse Artifact Color: Black Card Text: Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player Rarity: U Card Type: Enchantment - Aura
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Dance of Many Color: Blue Card Text: When Dance of Many comes into play, put a token into play as a copy of target nontoken creature. When Dance of Many leaves play, Rarity: R Card Type: Enchantment
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Dark Heart of the Wood Color: Multi-Color Card Text: Sacrifice a Forest You gain 3 life. Rarity: C Card Type: Enchantment
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Dark Sphere Color: Artifact Card Text: T, Sacrifice Dark Sphere The next time a source of your choice would deal damage to you this turn, it deals half that damage, ro Rarity: U Card Type: Artifact
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Deep Water Color: Blue Card Text: U Until end of turn, if you tap a land you control for mana, it produces U instead of any other type and amount. Rarity: C Card Type: Enchantment
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