Magic Singles » Stand Alone Sets » Fallen Empires
It is a time after the great devastation that ended the Brothers' War. In a southern continent, called Sapardia, the weather is getting colder. Food sources are dwindling. War between different colored factions is flaring up due to lack of resources. Times are troubling, and no longer can anyone rely on their ancient allies. Survival has become the foremost goal, and people have begun to turn on each other in an effort to live on. The order created by governmental structures in the cities and towns is being threatened by growing bands of religious zealots. Dwarves are defending their mountain homes from whole armies of orcs and goblins. In the forest, the forces of nature feed off of death, growing fungus everywhere. Under the seas, merfolk have come under attack from a previously unheard of race-upright crustacean warriors called Homarids. And in the swamps, an order of dark magic users finds that their experiments into breeding slaves has backfired, and they are being overrun by the little beasts they have created. It is a time of great troubles, and the great cultures of the past are rapidly collapsing in on themselves.
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Aeolipile Color: Artifact Card Text: 1, T, Sacrifice Aeolipile Aeolipile deals 2 damage to target creature or player. Rarity: R Card Type: Artifact
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Armor Thrull Color: Black Card Text: T, Sacrifice Armor Thrull Put a +1/+2 counter on target creature. Rarity: C Card Type: Creature - Thrull
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Balm of Restoration Color: Artifact Card Text: 1, T, Sacrifice Balm of Restoration Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target cre Rarity: R Card Type: Artifact
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Basal Thrull Color: Black Card Text: T, Sacrifice Basal Thrull Add BB to your mana pool. Rarity: C Card Type: Creature - Thrull
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Bottomless Vault Color: Land Card Text: Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning o Rarity: R Card Type: Land
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Brassclaw Orcs Color: Red Card Text: Brassclaw Orcs can't block creatures with power 2 or greater. Rarity: C Card Type: Creature - Orc
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Breeding Pit Color: Black Card Text: At the beginning of your upkeep, sacrifice Breeding Pit unless you pay BB. At the end of your turn, put a 0/1 black Thrull creat Rarity: U Card Type: Enchantment
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Combat Medic Color: White Card Text: 1W Prevent the next 1 damage that would be dealt to target creature or player this turn. Rarity: C Card Type: Creature - Soldier
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Conch Horn Color: Artifact Card Text: 1, T, Sacrifice Conch Horn Draw two cards, then put a card from your hand on top of your library. Rarity: R Card Type: Artifact
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Deep Spawn Color: Blue Card Text: Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveya Rarity: U Card Type: Creature - Homarid
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Delif's Cone Color: Artifact Card Text: T, Sacrifice Delif's Cone This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its Rarity: C Card Type: Artifact
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Delif's Cube Color: Artifact Card Text: 2, T This turn, when target creature you control attacks and isn't blocked, it deals no combat damage this turn and you put a cu Rarity: R Card Type: Artifact
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Derelor Color: Black Card Text: Black spells you play cost B more to play. Rarity: R Card Type: Creature - Thrull
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Draconian Cylix Color: Artifact Card Text: 2, T, Discard a card at random Regenerate target creature. Rarity: R Card Type: Artifact
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Dwarven Armorer Color: Red Card Text: R, T, Discard a card Put a +0/+1 counter or a +1/+0 counter on target creature. Rarity: R Card Type: Creature - Dwarf
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Dwarven Catapult Color: Red Card Text: Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. Rarity: U Card Type: Instant
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Dwarven Hold Color: Land Card Text: Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your u Rarity: R Card Type: Land
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Dwarven Lieutenant Color: Red Card Text: 1R Target Dwarf gets +1/+0 until end of turn. Rarity: U Card Type: Creature - Dwarf
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Dwarven Ruins Color: Land Card Text: Dwarven Ruins comes into play tapped. T Add R to your mana pool. T, Sacrifice Dwarven Ruins Add RR to your mana pool. Rarity: U Card Type: Land
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Dwarven Soldier Color: Red Card Text: Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. Rarity: C Card Type: Creature - Dwarf
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Ebon Praetor Color: Black Card Text: Trample, first strike At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor unless you sacrifice a creature. If y Rarity: R Card Type: Creature - Avatar
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Ebon Stronghold Color: Land Card Text: Ebon Stronghold comes into play tapped. T Add B to your mana pool. T, Sacrifice Ebon Stronghold Add BB to your mana pool. Rarity: U Card Type: Land
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Elven Fortress Color: Green Card Text: 1G Target blocking creature gets +0/+1 until end of turn. Rarity: C Card Type: Enchantment
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Elven Lyre Color: Artifact Card Text: 1, T, Sacrifice Elven Lyre Target creature gets +2/+2 until end of turn. Rarity: R Card Type: Artifact
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Elvish Farmer Color: Green Card Text: At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer Put a 1/1 Rarity: R Card Type: Creature - Elf
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