Magic Singles » Shadowmoor Block » Eventide
As the gloom deepens over the world of Shadowmoor, the plane’s eerie transformation is complete. Creatures from the macabre fringes of folklore thrive in the permanent night. Their mix of mischief and malice drives the wholesome elves and the xenophobic kithkin back into their strongholds, opening the door for sinister forces to reign
As the shadows lengthen, even more bizarre creatures slink out of Shadowmoor's gloom… - Eventide is the second and final set in the Shadowmoor block - The setting for Eventide is the dark world of Shadowmoor, with even more twisted and bizarre creatures than before. - Eventide expands on the popular "Hybrid Mana Cost" mechanic, and introduces new mechanics that compliment the themes introduced in Shadowmoor. - 180 black-bordered cards (60 rare, 60 uncommon, 60 common) - Booster Packs, Theme Decks, & Fat Packs. Organized Play - Worldwide Launch Parties (July 26th, 2008) - Eventide cards are legal in Constructed OP events immediately upon release (July 25th, 2008)
|
|
Aerie Ouphes Color: Green Card Text: Sacrifice Aerie Ouphes Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature Rarity: C Card Type: Creature - Ouphe
|
||||||||
|
|
Altar Golem Color: Artifact Card Text: Trample Altar Golem's power and toughness are each equal to the number of creatures in play. Altar Golem doesn't untap during yo Rarity: R Card Type: Artifact Creature - Golem
|
||||||||
|
|
Antler Skulkin Color: Artifact Card Text: 2 Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters Rarity: C Card Type: Artifact Creature - Scarecrow
|
||||||||
|
|
Archon of Justice Color: White Card Text: Flying When Archon of Justice is put into a graveyard from play, remove target permanent from the game. Rarity: R Card Type: Creature - Archon
|
||||||||
|
|
Ashling, the Extinguisher Color: Black Card Text: Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacri Rarity: R Card Type: Legendary Creature - Elemental Shaman
|
||||||||
|
|
Balefire Liege Color: Multi-Color Card Text: Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you play a red spell, Balefire Rarity: R Card Type: Creature - Spirit Horror
|
||||||||
|
|
Ballynock Trapper Color: White Card Text: T Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper. Rarity: C Card Type: Creature - Kithkin Soldier
|
||||||||
|
|
Banishing Knack Color: Blue Card Text: Until end of turn, target creature gains "T Return target nonland permanent to its owner's hand." Rarity: C Card Type: Instant
|
||||||||
|
|
Battlegate Mimic Color: Multi-Color Card Text: Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. Rarity: C Card Type: Creature - Shapeshifter
|
||||||||
|
|
Batwing Brume Color: Multi-Color Card Text: Prevent all combat damage that would be dealt this turn if W was spent to play Batwing Brume. Each player loses 1 life for each Rarity: U Card Type: Instant
|
||||||||
|
|
Beckon Apparition Color: Multi-Color Card Text: Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play. Rarity: C Card Type: Instant
|
||||||||
|
|
Belligerent Hatchling Color: Multi-Color Card Text: First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 Rarity: U Card Type: Creature - Elemental
|
||||||||
|
|
Bloodied Ghost Color: Multi-Color Card Text: Flying Bloodied Ghost comes into play with a -1/-1 counter on it. Rarity: U Card Type: Creature - Spirit
|
||||||||
|
|
Bloom Tender Color: Green Card Text: T For each color among permanents you control, add one mana of that color to your mana pool. Rarity: R Card Type: Creature - Elf Druid
|
||||||||
|
|
Cache Raiders Color: Blue Card Text: At the beginning of your upkeep, return a permanent you control to its owner's hand. Rarity: U Card Type: Creature - Merfolk Rogue
|
||||||||
|
|
Call the Skybreaker Color: Multi-Color Card Text: Put a 5/5 blue and red Elemental creature token with flying into play. Retrace (You may play this card from your graveyard by di Rarity: R Card Type: Sorcery
|
||||||||
|
|
Canker Abomination Color: Multi-Color Card Text: As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for eac Rarity: U Card Type: Creature - Treefolk Horror
|
||||||||
|
|
Cankerous Thirst Color: Multi-Color Card Text: If B was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If G was spent to play Canker Rarity: U Card Type: Instant
|
||||||||
|
|
Cascade Bluffs Color: Land Card Text: T Add 1 to your mana pool. o(u/r), T Add UU, UR, or RR to your mana pool. Rarity: R Card Type: Land
|
||||||||
|
|
Cauldron Haze Color: Multi-Color Card Text: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard Rarity: U Card Type: Instant
|
||||||||
|
|
Cenn's Enlistment Color: White Card Text: Put two 1/1 white Kithkin Soldier creature tokens into play. Retrace (You may play this card from your graveyard by discarding a Rarity: C Card Type: Sorcery
|
||||||||
|
|
Chaotic Backlash Color: Red Card Text: Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. Rarity: U Card Type: Instant
|
||||||||
|
|
Cinder Pyromancer Color: Red Card Text: T Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer. Rarity: C Card Type: Creature - Elemental Shaman
|
||||||||
|
|
Clout of the Dominus Color: Multi-Color Card Text: Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abili Rarity: C Card Type: Enchantment - Aura
|
||||||||
|
|
Cold-Eyed Selkie Color: Multi-Color Card Text: Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. Rarity: R Card Type: Creature - Merfolk Rogue
|
