Magic Singles » Core Sets » 4th Edition

Released in April 1995, Fourth Edition was a new version of the Magic: The Gathering; basic set. In a continuing attempt to balance and add new flavor to the game, fifty-one cards were removed from the Revised Edition and 122 cards from previous expansions were added, bringing the total cards to 378.


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Abomination
Color: Black
Card Text: Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Rarity: U
Card Type: Creature - Abomination
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Air Elemental
Color: Blue
Card Text: Flying (This creature can't be blocked except by creatures with flying.)
Rarity: U
Card Type: Creature - Elemental
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Alabaster Potion
Color: White
Card Text: Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn
Rarity: C
Card Type: Instant
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Aladdin's Lamp
Color: Artifact
Card Text: X, T The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them
Rarity: R
Card Type: Artifact
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Aladdin's Ring
Color: Artifact
Card Text: 8, T Aladdin's Ring deals 4 damage to target creature or player.
Rarity: R
Card Type: Artifact
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Ali Baba
Color: Red
Card Text: R Tap target Wall.
Rarity: U
Card Type: Creature - Ali-Baba
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Amrou Kithkin
Color: White
Card Text: Amrou Kithkin can't be blocked by creatures with power 3 or greater.
Rarity: C
Card Type: Creature - Kithkin
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Amulet of Kroog
Color: Artifact
Card Text: 2, T Prevent the next 1 damage that would be dealt to target creature or player this turn.
Rarity: C
Card Type: Artifact
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Angry Mob
Color: White
Card Text: Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps all opponents c
Rarity: U
Card Type: Creature - Mob
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Animate Artifact
Color: Blue
Card Text: Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an
Rarity: U
Card Type: Enchantment - Aura
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Animate Dead
Color: Black
Card Text: When Animate Dead comes into play, if it's in play, it becomes an Aura with enchant creature. Put target creature card from a gr
Rarity: U
Card Type: Enchantment
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Animate Wall
Color: White
Card Text: Enchant creature Enchanted creature can attack as though it didn't have defender.
Rarity: R
Card Type: Enchantment - Aura
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Ankh of Mishra
Color: Artifact
Card Text: Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller.
Rarity: R
Card Type: Artifact
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Apprentice Wizard
Color: Blue
Card Text: U, T Add 3 to your mana pool.
Rarity: C
Card Type: Creature - Wizard
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Armageddon
Color: White
Card Text: Destroy all lands.
Rarity: R
Card Type: Sorcery
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Armageddon Clock
Color: Artifact
Card Text: At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock de
Rarity: R
Card Type: Artifact
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Ashes to Ashes
Color: Black
Card Text: Remove two target nonartifact creatures from the game. Ashes to Ashes deals 5 damage to you.
Rarity: U
Card Type: Sorcery
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Ashnod's Battle Gear
Color: Artifact
Card Text: You may choose not to untap Ashnod's Battle Gear during your untap step. 2, T Target creature you control gets +2/-2 as long as
Rarity: U
Card Type: Artifact
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Aspect of Wolf
Color: Green
Card Text: Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y
Rarity: R
Card Type: Enchantment - Aura
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Backfire
Color: Blue
Card Text: Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Rarity: U
Card Type: Enchantment - Aura
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Bad Moon
Color: Black
Card Text: Black creatures get +1/+1.
Rarity: R
Card Type: Enchantment
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Balance
Color: White
Card Text: Except the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands
Rarity: R
Card Type: Sorcery
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Ball Lightning
Color: Red
Card Text: Trample, haste At end of turn, sacrifice Ball Lightning.
Rarity: R
Card Type: Creature - Ball-Lightning
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Battering Ram
Color: Artifact
Card Text: At the beginning of your combat phase, Battering Ram gains banding until end of combat. Whenever Battering Ram becomes blocked b
Rarity: C
Card Type: Artifact Creature
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Benalish Hero
Color: White
Card Text: Banding
Rarity: C
Card Type: Creature - Hero
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